Restoration Shaman Mechanics Compendium
by Harrek
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:chainHeal:
- Starts on your target and then jumps on the path that would do the most overall effective hps.
- :unleashLife: and :flowOfTheTides: increase the healing of the whole cast, while other healing buffs only increase the healing of the specific jump on a given target.
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:healingRain:
- Ticks on placement and on removal.
- :acidRain: doesn't scale with haste. It also doesn't tick as soon as :healingRain: is put down.
- :unleashLife: increases targets to 7 for both :healingRain: and :acidRain:.
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:cloudburstTotem:
- Doesn't collect healing from other totems, only from the shaman.
- :chainHeal:s from :livelyTotems: and :totemicRebound: feed it, including the free :chainHeal: from casting :cloudburstTotem: itself.
- :ascendance: duplicated healing doesn't feed into it, but the initial burst of healing from entering :ascendance: does. The same is true for :deeplyRootedElements: procs.
- Healing when released is split evenly between all nearby allies that aren't at full HP.
- :callOfTheAncestors: healing does not feed into it.
- Healing from :whisperingWaves: does not feed into it.
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:ascendance:
- Duplicates healing coming from the shaman, not from totems.
- Does work on healing from :livelyTotems:.
- Does not work on healing from :callOfTheAncestors: nor :whisperingWaves:.
- Healing is applied split to injured targets near you, not as extra casts on the original target.
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:waterTotemMastery:
- 16% chance on every :tidalWaves: consumption
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:deluge:
- "Affected by your healing rain" is simply people inside the :healingRain: area regardless of when :healingRain: last ticked.
- For :chainHeal:, it only affects the heal on this specific target and doesn't increase subsequent jumps.
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:ancestralVigor:
- You maintain the same health % going up and down max hp.
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:whisperingWaves:
- Does not feed into :cloudburstTotem: nor gets duplicated by :ascendance:.
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Statistics
- 8 baseline mastery points.
- :mastery: multiplier is 3.
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:whirlingElements:
- :whirlingWater: won't carry any :healingSurge: modifiers.
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:totemicRebound:
- Any totem is a valid jump target, even utility ones like :earthbindTotem:.
- Is there isn't any totem in range, there is no rebound.
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:callOfTheAncestors:
- Ancestors use their own versions of your spells.
- :latentWisdom: increases their spell power by 25%.
- If playing :heedMyCall:, you can guarantee 100% uptime on one ancestor by using :unleashLife: on cooldown, and have 33% uptime on a second one by using :ancestralSwiftness: on cooldown.
- Ancestor's :lavaBurst: will always crit regardless of if the target has :flameShock: or not.
- Queueing :unleashLife: or :ancestralSwiftness: after a cast will make the ancestor spawned from it to respond to the spell you queued from.
| You Cast |
Ancestor Casts |
| :riptide: |
:ancestorHealingSurge: |
| :healingSurge: |
:ancestorHealingSurge: |
| :healingWave: |
:ancestorHealingWave: |
| :chainHeal: |
:ancestorChainHeal: |
| :unleashLife: |
:ancestorHealingSurge: |
| :cloudburstTotem: |
:ancestorChainHeal: |
| :healingRain: |
:ancestorChainHeal: |
| :healingTideTotem: |
:ancestorChainHeal: |
| :flameShock: |
:ancestorLavaBurst: |
| :lightningBolt: |
:ancestorLavaBurst: |
| :lavaBurst: |
:ancestorLavaBurst: |
| :chainLightning: |
:ancestorChainLightning: |
- :windBarrier: sometimes refreshes itself repeatedly.
- :earthShield: does not properly stick to targets if :therazanesResilient: is talented when loading into a new instance.
- :earthShield: can sometimes apply to more than two targets at the start of a new instance.
- :creationCore: does not always correctly restore the last two totems used.
- :tidecallersGuard: from :supportiveImbuements: stops working if you die until you reapply it.
- :ancestralSwiftness: does not buff the damage from :acidRain:.
- When using :spoutingSpirits:, :livelyTotems: will fire off two :chainHeal:s instead of the expected one. The first will happen when :spiritLinkTotem: is placed down and the second then the healing from :spoutingSpirits: occurs.
- :tidewaters: does not feed :cloudburstTotem:.
- :whisperingWaves: does not feed :cloudburstTotem: or :ascendance:.
- :reactivity: makes :healingStreamTotem: heal the second target for 100% effectiveness, not 50% like the tooltip states.
- Neither :healingWave: nor :healingSurge: modifiers apply to the target healed by :whirlingWater:.
- :downpour: consumes :naturesSwiftness:/:ancestralSwiftness: despite being an instant cast. When this happens :downpour: will not cost mana. Other instant cast spells such as :riptide: don't consume the effect.
- :lavaSurge: does not appear to have an increased chance to proc when :flameShock: is applied to multiple targets at the same time.
- Using :lavaBurst: with :ancestralSwiftness: right after getting a :lavaSurge: proc will consume both the :ancestralSwiftness: and :lavaSurge: buffs on the same cast.